Azalea // Teklo Plasma Pistol [ARC039-T // ARC003-T] (Arcane Rising)  1st Edition Normal
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Azalea // Teklo Plasma Pistol [ARC039-T // ARC003-T] (Arcane Rising) 1st Edition Normal

Azalea // Teklo Plasma Pistol [ARC039-T // ARC003-T] (Arcane Rising) 1st Edition Normal

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Azalea // Teklo Plasma Pistol [ARC039-T // ARC003-T] (Arcane Rising) 1st Edition Normal

$0.70

$0.21

The Story

Set: Arcane Rising
Edition: 1st Edition
Finish: Regular
Type: Hero // Weapon
Subtype: Young // Pistol (2H)
Rarity: Token
Class: Ranger // Mechanologist
Power: 2
Life: 20
Intellect: 4
Once per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)
Action - Remove a steam counter from Teklo Plasma Pistol: Attack Action - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again
Azalea // Teklo Plasma Pistol [ARC039-T // ARC003-T] (Arcane Rising)  1st Edition Normal - Image 2

Details & Craftsmanship

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Description

Set: Arcane Rising
Edition: 1st Edition
Finish: Regular
Type: Hero // Weapon
Subtype: Young // Pistol (2H)
Rarity: Token
Class: Ranger // Mechanologist
Power: 2
Life: 20
Intellect: 4
Once per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)
Action - Remove a steam counter from Teklo Plasma Pistol: Attack Action - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again